This link has been bookmarked by 628 people . It was first bookmarked on 31 Jan 2008, by N T.
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23 Nov 12
Usability and the utility, not the visual design, determine the success or failure of a web-site. Since the visitor of the page is the only person who clicks the mouse and therefore decides everything, user-centric design has established as a standard app
webdesign usability design principles web tips article website webdevelopment technique
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users search for some fixed points or anchors which would guide them through the content of the page
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Users don’t read, they scan.
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the less intuitive is the navigation, the more willing are users to leave the web-site and search for alternatives
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the web-page should be obvious and self-explanatory
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The only element which is directly visible to the users is the word “free”
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“keep it simple”-principle (KIS)
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reduce the cognitive load
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31 May 11
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21 May 11
10 Principles Of Effective Web Design
By Vitaly Friedman
January 31st, 2008
Design
311 Comments
Publishing Policy
Usability and the utility, not the visual design, determine the success or failure of a web-site. Since the visitor of the page is the only person who clicks the mouse and therefore decides everything, user-centric design has become a standard approach for successful and profit-oriented web design. After all, if users can’t use a feature, it might as well not exist.
We aren’t going to discuss the implementation details (e.g. where the search box should be placed) as it has already been done in a number of articles; instead we focus on the main principles, heuristics and approaches for effective web design — approaches which, used properly, can lead to more sophisticated design decisions and simplify the process of perceiving presented information.
Please notice that
you might be interested in the usability-related articles about 10 Usability Nightmares and 30 Usability Issues we’ve published before,
we’ll cover more principles of effective design in our following posts. Therefore you might want to subscribe to our RSS-feed.
This article has been translated to Hebrew.
Principles Of Effective Web Design
In order to use the principles properly we first need to understand how users interact with web-sites, how they think and what are the basic patterns of users’ behavior.webdesign usability design web principles reference ui web design omfmedia
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jason richardthis bookmark describes usability, which I think is a major component of web page design.
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Edna Dach10 Principles Of Effective Web Design - applies to learning design too! http://bit.ly/fx1O3J
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Brian Sharland10 Principles Of Effective Web Design - applies to learning design too! http://bit.ly/fx1O3J
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glen gatin10 Principles Of Effective Web Design - Smashing Magazine - http://t.co/479WCMW #buntep
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Nancy PostPrinciples of web design
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Users appreciate quality and credibility
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Users don’t read, they scan
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Web users are impatient and insist on instant gratification
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Users don’t make optimal choices
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Users follow their intuition
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Users want to have control
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Omar Y.Since the visitor of the page is the only person who clicks the mouse and therefore decides everything, user-centric design has become a standard approach for successful and profit-oriented web design. After all, if users can’t use a feature, it might as well not exist.
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Users don’t read, they scan
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The higher is the cognitive load and the less intuitive is the navigation, the more willing are users to leave the web-site and search for alternatives.
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Organize: provide the user with a clear and consistent conceptual structure. Consistency, screen layout, relationships and navigability are important concepts of organization. The same conventions and rules should be applied to all elements.
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Economize: do the most with the least amount of cues and visual elements.
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Conventional design of site elements doesn’t result in a boring web site. In fact, conventions are very useful as they reduce the learning curve, the need to figure out how things work.
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Accoring to Boehm’s first law, errors are most frequent during requirements and design activities and are the more expensive the later they are removed.
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14 Jun 10
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Usability and the utility, not the visual design, determine the success or failure of a web-site
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usability-related articles
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Visitors glance at each new page, scan some of the text, and click on the first link that catches their interest or vaguely resembles the thing they’re looking for
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Content is more important than the design which supports it.
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users search for some fixed points or anchors which would guide them through the content of the page
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users satisfice; they choose the first reasonable option
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users muddle through instead of reading the information a designer has provided
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navigation and site architecture aren’t intuitive
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A clear structure, moderate visual clues and easily recognizable links can help users to find their path to their aim
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after they’d seen the feature work, so they had some idea of what they were going to get in return.
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“visible language” — the content users see on a screen.
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a clear and consistent conceptual structure.
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The same conventions and rules should be applied to all elements.
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do the most with the least amount of cues and visual elements. Four major points to be considered: simplicity, clarity, distinctiveness, and emphasis
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match the presentation to the capabilities of the user.
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se max. 3 typefaces in a maximum of 3 point sizes
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David MoraThis website provides a lot of helpful tips for novice web designers. From keeping a design simple to testing a site often, this resource should be bookmarked by all those interested in creating and maintaining web sites.
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Rochelle DrinonThis website lists "10 Principles Of Effective Web Design" that I believe are very useful. The images and information about where the users eyes fall and how to strategically organize your page are all helpful in designing not only blogs but any web page. These tips are very effective because they view everything from the users' perspective, saying things such as "users follow their intuition" or "users want to have control." I think that the aspects mentioned are good to take into account when design a site.
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Users appreciate quality and credibility. If a page provides users with high-quality content, they are willing to compromise the content with advertisements and the design of the site
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Web users are impatient and insist on instant gratification.
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Users don’t make optimal choices.
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As soon as they find a link that seems like it might lead to the goal, there is a very good chance that it will be immediately clicked.
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Users follow their intuition. In most cases users muddle through instead of reading the information a designer has provided. According to Steve Krug, the basic reason for that is that users don’t care. “If we find something that works, we stick to it.
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Users want to have control. Users want to be able to control their browser and rely on the consistent data presentation throughout the site.
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According to Krug’s first law of usability, the web-page should be obvious and self-explanatory
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The less action is required from users to test a service, the more likely a random visitor is to actually try it out.
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The human eye is a highly non-linear device, and web-users can instantly recognize edges, patterns and motions.
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Talk business. Avoid cute or clever names, marketing-induced names, company-specific names, and unfamiliar technical names.
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use short and concise phrases
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use scannable layout
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use plain and objective language
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(Simon’s Law): the better you manage to provide users with a sense of visual hierarchy, the easier your content will be to perceive.
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conventions are very useful as they reduce the learning curve, the need to figure out how things work
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Follow users’ expectations — understand what they’re expecting from a site navigation, text structure, search placement
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innovate only when you know you really have a better idea, but take advantages of conventions when you don’t
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Test early, test often
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TETO-principle should be applied to every web design project as usability tests often provide crucial insights into significant problems and issues related to a given layout
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according to Steve Krug, testing one user is 100% better than testing none and testing one user early in the project is better than testing 50 near the end
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according to Weinberg’s law, a developer is unsuited to test his or her code
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Page Comments
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