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David Rice is a high school student in Ann Arbor, abandoned by his mother at five, living with his callous, alcoholic father, enamored with Millie, a fellow student, and picked on by at least one classmate. On a winter's day, while about to drown, he discovers he can transport himself instantaneously to anyplace on earth. He runs away from home, goes to New York City, robs a bank vault, and comes to the attention of a shadowy group of government hunters. Eight years later, the hunters, led by the murderous Roland, get a fix on David. He heads home, searches out Millie, invites her to travel with him, and only later realizes that Roland and his crew are seriously deadly. Is everyone close to David in danger?
A teenager with teleportation abilities suddenly finds himself in the middle of an ancient war between those like him and their sworn annihilators.
I think that there is going to be a sequel because of several reasons. For one, David DIDN'T kill off Roland...he just deserted him on the Grand Canyon (ha!). For two, his mom is a paladin and she said to him that she's going to give him a head start (so depressing and so happy in many ways). And the final reason is Sophie, his sister. There is a lot of mystery shrouding her. Could she be a jumper, a paladin who's destined to either slay or help her brother, or a normal girl caught in the crossfire? I've been skimming through the comments and I've seen words similar to this "Main character being narcissistic". Now, I can be just a normal fan girl and totally disagree with this, but I have mixed feelings about this. He could be a superhero like Superman: kind and stands for justice. But nooooooo, he had to be selfish. But the thing is...he really cares for Millie, otherwise if he didn't, he would leave her to die. He practically sacrificed himself to go in the apartment-by himself! Just to save Millie.
Summary: This movie is awesome, just a little weird... Hopefully there's a sequel!
One more thing: I'm sick of all the bashing. It hurts me to read those comments. But, I don't really like the fan-girl/boy comments either. Those were a little too sugary...but, who am I to rate comments?
I loved the idea of this movie and some scenes were really fantastic. The acting was okay, but only from the secondary actors. I would divide this movie into 2 different parts the first part and the second part.
First part: You get to find out that this kid has a unique talent, which is good since his personal life seems suck in every other way. His mom left him when he was young, his dad seems like a jerk, and he's bullied in school. The ice pond incident helps to pull out of him this unique gift that he then harnesses to be everywhere he wants to be and do whatever he wants to do. Special effects are cool and you get to live vicariously through this dude, racking up infinite air miles without ever stepping on a plane.
Second part: The main protagonist becomes an annoying ass. He pulls his love interest into a crappy situation and then whines about it to another jumper that wants nothing to do with him because he's, well, an annoying pain in the ass. Whatever you tell him to do, he'll do the opposite and so will his whiny girlfriend you wish he would leave in the desert. The whole mother side story is so grossly underdeveloped it makes you wonder if Diane Lane lost a bet to do this movie. She's so hot right now and has this ridiculous role.
Overall, watch the movie if you just want to enjoy the special effects because they are good. Other than that, this is a movie that had much more potential than how it was executed.
The whole production does reek a bit of origin story filminess, but even so, it's light sabers beyond Christensen's sad, revengeful fate in "Episode III" and does offer a nice view of the top of the Sphinx's head no less than three times.
This film was loosely adapted from the novel Jumper by Steven Gould. Gould's book is the first of a series. In early 2005, David S. Goyer was hired to adapt the first novel in Steven Gould's series. His adaptation hewed close to the book, but the studio didn't like it. The studio hired Jim Uhls to improve the characterizations and Simon Kinberg to improve the action scenes. No. The "jumpers" in this movie can teleport themselves, just like Nightcrawler. But there are differences. Nightcrawler can teleport himself, and any objects and persons he is contact with; but his range is only two miles, at most, under normal conditions because it is line-of-sight based (He can only teleport to places he can see at the time. Otherwise, as he told Storm in X2, he "might end up inside a wall."). Nightcrawler uses a "shortcut" through an alternate dimension called Limbo, which is similar to Hell and accounts for the smoke and the smell of brimstone that accompany his teleportations. Nightcrawler also possesses advanced agility and reflexes, a fully prehensile tail, and, similar to Spider-Man, the ability to stick to ceilings, walls and other surfaces.
The jumpers, on the other hand, can teleport themselves, or any objects and persons they are in contact with, to anywhere they've been or can visualize, through a short-lived wormhole. Their range is apparently unlimited. At least, it is unlimited as long as they stay on Earth. Whether jumpers can teleport to, say, the Apollo 11 landing site in the Sea of Tranquility on the Moon or Olympus Mons on Mars is unknown, though director Doug Liman has spoken of how sequels may show that Jumpers can reach other planets and travel in time.
Nightcrawler is a mutant who lives in a world of mutants. The only known mutants (or metahumans for that matter) in Jumper are the jumpers. A much closer phenomenon, physics-wise, to the jumps we see in this film would actually be the FTL jumps on Ron Moore's and David Eick's re-imagined Battlestar Galactica, although those are obviously on a much grander scale. To better understand the Jumper universe, the novels Jumper (1993), Reflex (2004) and Impulse (2013), all written by Steve Gould. Yes. Jumper: Griffin's Story is available for the Xbox 360, Playstation 2, and Wii gaming consoles. The game was released February 12, 2008, two days before the film's release. "Stompbox" by The Qemists. He is, as it would stand to reason, speaking metaphorically, in that there are Paladins located all over the world in all kinds of social circles, he being a high-ranking relentless one of them. To use The Walking Dead as an analogy, Roland might as well be to the Paladins, as Negan is to the Saviors. a5c7b9f00b
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