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The Final Fantasy X2 Hindi Dubbed Free Download

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The Final Fantasy X-2 Hindi Dubbed Free Download


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Convinced that Tidus is still alive, Yuna embarks on a quest to find him. For 1000 years, the world of Spira was held in the grip of terror as the great monster Sin punished its Citizens for using the forbidden machina (machines) in the great machina wars. To combat Sin, powerful summoners would make a pilgrimage to Zanarkand, the ruins of what was once the greatest city in Spira. Able to call and control the devastating manifestations of the Fayth, holy souls imprisoned in statues by ancient Yevon rites, aeon's, into battle. These summoners would sacrifice their lives and the life of a chosen guardian of the summoner to defeat Sin for a temporary period of time called "The Calm". Unfortunately, The Calm would end and Sin would eventually return, forcing a new summoner and his or her guardian to forfeit their lives to bring peace to Spira once again. This cycle of life and death continued in Spira for untold generations, until one summoner stood against the teachings of Yevon and sought a new mean by which to defeat Sin -- permanently. That summoner's name was Yuna and along with her guardians, she went against the order of Yevon and fought enemies on all sides. In a last ditch effort, Yuna and her guardians took on Sin and defeated it forever bringing forth a time which would be henceforth referred to as the "Eternal Calm". Although peace would finally last forever, Yuna was forced to say goodbye to someone whom she cared for very much. The young man named Tidus whom had been a dream of the Fayth, summoned by the great summoned by the great summoner, he who clads the aeon's into the unholy armor called Sin, Yu Yevon. When the Fayth were defeated during the attack on Sin, their dream faded, and with it, Tidus. Yuna thought the love of her life had vanished alongside the last remaining traces of Sin. But two years later, Yuna's cousin Rikku appeared in her hometown, Besaid Village and delivered a sphere found by Kimahri, Yuna's former guardian. This sphere contained images of a young man who resembled Tidus so closely that Yuna was compelled to leave Besaid and begin a new search for more spheres that might to lead her closer to the truth. This is Yuna's story. FF X-2 was a game with which i had great anticipation of playing because I found its predecessor phenomenal. However, upon playing through the entire game, i was left somewhat disappointed.

For starters, the transformation of Yuna from a shy, sheltered and reserved summoner, into a sphere hunter/ pop singer seems so spontaneous and in my opinion, makes little sense. It seems as if Yuna as become the Rikku from FFX and Rikku has become...who knows what. Although i thought the story of Paine with the Crimson Squad was a nice addition, she acted much like Lulu did in FFX, which left little variation in the 3 sole characters you are in control of for the entire game.

Also, the dialogue was very corny, repetitive, and childish to the point where I would just want to skip the entire cut scene. Phrases such as "Oh poopie", and consistently talking about the same thing, such as Yuna wasting 3 cut scenes to talk about telling Lenne how Shuyin felt, was just un-necessary. The dialogue was not the only irritating factor, for many missions and side-quests were very lame and tedious. For example, the main mission of Chapter 2 was to gather up clothes from Leblanc's Hench men to sneak into her hideout.Even the mini-games, such as blitz ball, were painful. In blitz ball, you are not even able to control the movement of the characters or the actions they can carry out, which ruins the whole point of the mini-game. Also, when it comes time to give back the "awesome sphere" the Gullwings nabbed in Kilika, whoever you do not give the sphere ends up hating your guts, which made absolutely no sense to me. A whole group of people is going to hate the high summoner who brought them the eternal calm for not giving them a lousy sphere? Give me a break.

The procession of the game's storyline was also a drawback. You could just go to all of the hot spots in each chapter and beat the game in less than 20 hours, but then you miss out on a lot of side-quests. The problem with the side-quests though was that it seemed impossible when certain side-quests were available or not.

Another new aspect the game offered was the "new game plus data". This allows the game players to play through the game again to learn abilities that weren't learned previously, obtain forgotten dress spheres, and attempt to gain more percentage completion. However, once you beat the game once or twice, playing X-2 is not even a challenge because you can just decimate every single enemy with previously gained/ learned abilities and superior accessories (i.e. the Key to Success accessory, which comes with the "double all" ability practically makes all enemies a piece of cake, even bosses).

The subtle aspects in the game that could completely change the ending of the game were also quite annoying. Like at the end of Chapter 3 when Yuna is in the farplane (after the cut scene with Shuyin, Nooj, and Gippal), and she utters "I'm all alone", if you don't press the X button a certain amount of times, then Yuna may not even be re-united with Tidus at the end of the game. How could something that subtle impact the game so greatly?

Don't get me wrong though, i did find the game somewhat entertaining. I liked the dress spheres and the garment grid system because it gave a lot to do with learning new abilities and planning strategies for certain encounters. Also, the graphics were phenomenal and the music was still good. Yet the drawbacks of the game are just too great to ignore.

Rating: 6/10. Final Fantasy X-2 had been a game Id been looking forward to for a long time- the end result was hardly what I had been expecting. After the magic of X, I expected some of that magic recreated in X-2. Although the music was beautiful ("Yuna's Ballad" and "Kimi He", which was featured in the Internation version, were amazing for me), the graphics fantastic, and the battle system made effective and efficient by allowing every one of the characters to be of use in battle, I was a bit (okay...REALLY) turned off by Yuna's and Rikku's clothes and most of the game dialog (although some of the lines were hilarious). Simply put, it didn't feel like a Final Fantasy game to me, more like a "Charles Angels" sequel set in Spira and staring Yuna, Rikku, and Paine. The English cover of "1000 Words", sung by Jade from Sweetbox, was a disappointment to me. I felt Jade really killed most, if not all, of the song, and would've preferred that the original Japanese version by Koda Kumi be used instead. On the whole, Final Fantasy X2 delivered good music, great graphics, an awesome battle system, and was actually a fun game to play- but all the while it just did not feel like a Final Fantasy game, and could've been much better. The Fayth appears and volunteers to find Tidus for Yuna. After the end credits, he washes up on Besaid and the airship a5c7b9f00b

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