from web site
First, get rid of the stupid pre-loading! It's like they are more concerned with finessing the controls rather than making a great bar banging racing game. The bike physics are buggy and sometimes you get spun around all crazy.
Real life actions such as wheelies, endoes, whips, swaps, slides and high-sides happen naturally from the physics of the game in real time, without the use of canned motion capture effects. Live stream archive at the.
Motorcycles for BeamNG Drive - Third, stop whatever you guys are doing with whips and scrubbing and go back to how it was on Reflex.
Latest News August 8, 2018: Atom Holm took the overall with a 1-1 at round 10 of the simulqtor North American Nationals. Holm had an easy win in moto 1 but had to battle Alexis Leclair and Hunter Siund the whole way through moto 2. Leclair went 3-2 for second overall, and Root went 2-3 for third. Live stream archive at the. Real life actions such as wheelies, endoes, whips, swaps, slides and high-sides happen naturally from the physics of the game in real time, without the use of canned motion capture effects. This game actually feels like riding. Steering, suspension, clutch, transmission and power curve work eimulator like a real bike. The computer riders in this game do not cheat. They obey the same physical rules and use the same exact bike as the player does. Realistic tracks including Budds Creek and RedBud replicas. Motos can be time or lap based with up to 40 riders.