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Starter guide to OFT: Open Flash Manager and RomRaider

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Hello, everyone is the Shambala Channel today we're going to be talking about the open, flash tablet and editing your own tunes and flashing it to your vehicle for the Subaru, BRZ, Scion, fr-s or gt86. Whatever version of the car, you have twins or the Toyo Beru. This video is for you so that you understand how to add a basic level, utilize open, flash tablet and be able to edit your own maps. Care should be taken whenever you get at anything. This is something that could damage your vehicle. Should you make incorrect decisions? So make sure that you understand exactly what you're doing I take no responsibility for what you do. That'S all up to you and make sure that you double check triple check everything, because what you don't want to have happen is that you fumble everything up. So don't do that as a forewarning to all of this one make sure to watch the entire video don't skip anything unless you refer to it after watching the full video. What you don't want to do is skip some important instructions to make sure you don't screw anything up. So don't make any changes unless you know for sure what you're doing number two I can't be held responsible for it. You can see what I've done to my car, I'm taking my own risk into my own hand, you shouldn't copy anything that I've done. I'Ve really only just kind of copied. What I saw in the forum's of what people have been trying and fooling around with so with that said here are the things that you need once you've received your open flash tablet from hope of flash performance, the best way to get started on editing your own Map is to go and get the baseline off-the-shelf maps from the open, flash performance or open flash tablet website here, alongside all the programs you're going to need to actually do the map editing and to be able to actually load your new map into the open flash Tablet here are the important things to do when you're the oft website make sure you get the most up-to-date information on this page. There'S usually a force refresh button that you can do or you can clear your cache and then come to this page to make sure you get the most up-to-date links and files to the programs. You need so number one. You need manager, that's the application. That'S gon na. Let you connect into your tablet, to upload or download maps and to read data log files and erasing information on the tablet. When you don't need it anymore. Number: two: here's the gt86 off the shelf tunes! You want to create a map off of these. Obviously, if you have a non stock car in terms of like a modified header or anything more aggressive than obviously you're going to need to either tune your car specifically for that or use the open, flash header tune. Files, lastly, I'm utilizing ROM Raider. This will let you, edit all of the maps that are in the OTS tune files directory. This is fairly easy to use and it's free. So that is awesome so once you've downloaded all these things, you'll want to make sure to install the open, flash manager and install ROM Raider. The off-the-shelf Tomb files are just this. You know zip file, make sure to unpackage that and have that ready for your programs when you need to you bring them in so, let's open it up. First, I've already plugged in my open flash tablet by a USB to my computer, so I'm gon na open. Now open flash manager - and this is the program screen and the important thing to note on this screen - is the Cal. You know I want to look at the Cal number and you're gon na want to look at the last four digits here. Mine says: Bravo: zero! One and Charlie okay now this is important, because this is basically like a vehicle code for your tune, and you want to make sure to only load the appropriate tune for the calibration of your card. If I scroll down, these are the files that are existing in the unit. Here'S the original file that came from the factory my vehicle and here are the OTS or off-the-shelf tunes that came on the unit, which is here the stage one for B, 0, 1 C and number 2. The stage 2 equal length, header, b0, 1 C 4 modified number, 3, 4 and 5. I'Ve already uploaded my own custom maps there so you'll see there are different names than the standard OTS Maps. So if you go to upload data, this is where it basically gets. The same information, that's on the I download data page and you have to wait until everything loads all right. So now the upload data page is completely loaded. What you can do here is, if you don't need a tune any longer in this particular modified section. You can go and hit the X to delete it off, and then you can click the folder button to then go and select a tune. That'S saved on your PC that you want to load into that modified section spot. Now. You can only keep five at a time in the unit, so make sure that you keep the ones that are important to you that you want to go back to in case that you want to flash something. You want to try it out for new, but you did like your previous tune. It was pretty good make sure to keep that on your unit, so you can flash back to it in case you run into some unforeseen issues. Obviously your original file is always present. So you should use that to go back to in case you think you've really fouled it anything up, make sure you can switch back to that. Alright. How do I actually go and start editing a map? Okay, so first remember the Cal beta b01 charlie. Ok, this will be different for your car, maybe depending on the year model, and so now what you want to do is go into ROM, rater and open that up. The first thing you do is from the OTS zip file. You want to load the ECU definitions, so, let's go to the ECU definitions, manager and I've been told from the forums to only load the definitions specific to your car and not all of the vehicles. This will help as a protection barrier from you editing, something that shouldn't belong on your car, so I'll go find that I've loaded it in a particular place on my computer. So I'm going to go there and it's an open, flash ots. There'S the zip file that I've already unzipped and then the definitions are in XML, so go into here. Now you've got this huge number of files and what you're looking for is again from my car. visit our website going to be bravo 0, 1 charlie, which is right here. So I'm gon na hit open on that and there's a safeguard in place to make sure you don't apply the wrong definitions to the wrong. But this just followed this to make sure you don't screw anything now we can actually go and open an image, so I'm gon na do is go back into that 30s folder and that's where the unzipped files were and instead of the XML we're gon na go To the bin, it's the binaries and again, whereas I'm b01 C and the C means us-market manual transmission. So we'll go here and I'm just doing the 91 stage 1, because I've got a stock car and now again we're looking for bravo, 0, 1 charlie again, and here it is open. Okay, so I've been told from the forums that certain Tunes off-the-shelf Tunes have a checksum issue, even in the normal files. So this isn't anything irregular, just make sure to hit OK and understand that when you go and save and export one of these files, that dude needs correct for the checksum during that time. If it checksum is incorrect on one of these files, either it won't load into the car or the car is gon na have a really bad time, so you may have a few of those make sure just hit. Ok, all right! So here we go. Here'S where you have all of the parameters that you can mess with with the car, so here's the baseline tune. If you had flashed a stage one into your car and here's where you can go and change a number of settings, one important thing to note when you're editing your Tunes is that ROM radar tries to limit you on what tables you're, changing to make sure that You are of the right user level to be making changes much like on a computer. You don't want to allow someone to make changes to something that can be really important to the operating system and get something more like a guest level or user level access to make changes to tables that are probably less damaging. Should you screw it up so to limit you, it does have certain these are level privileges under view user level. I believe the application starts out at beginner, so it only lets you make changes to the most basic of tables. It may ask you to elevate your privileges to something higher like highest or advanced or even debug mode, which basically means with great power, comes great responsibility. Make sure you understand what you're doing when you make changes to the tables that goes for any of them, but especially if you have to go to debug mode, make sure you understand what you're doing before you make any changes, because that will let you change any Of the tables in here that's like a super user. So keep that in mind when you're editing tables. So here I'm gon na show you some of the basic things you can take a look at so let's go to advanced ignition timing and base timing B. So here is the base timing of the vehicle, depending on the load amount. So one great thing that ROM Raider does is that it helps you really visualize what all the numbers are in values that you're seeing who's gon na make a higher color temperature for higher numbers and then lower color temperatures for lower numbers. So you can see here. It'S all red at 50s, but then, when you get down to negative 17, it's all purple and blue down this way. One other way to visualize the map is to hit 3d up here. This will show you the map in a graphical format, not sure if this is that much more useful. But you can see here there's this big cliff, where, if you exceed the max rpm of the car, it greatly timing on the vehicle, and so you have this fall-off I'd. Imagine if your Fast and the Furious fan at one point Jesse says you have a hole in your map. I'D assume that would be somewhere around. I don't know here yeah and it would just be he's drop off. One would wonder why Jessie is even doing any tuning at all for The Fast and the Furious crew, but anyways. So let me just show you changing a number. Let'S say I don't want these high values here. Let'S say I want this to match 2800 through 4,600. So I'm gon na enter a 50 here. Alright. So now I've changed this to a value of 50 and you can see that that has changed. Now. If I move off of this selection, you'll see it's highlighted. Rom Raider will highlight all the different areas where you've made modification. So it's a quick and easy way to go and check and see what you had changed in the map from the stock file that you had opened up. So let's say: okay. Well, maybe I just want to keep it at 50 and I don't want 52 values in there, so I'm just gon na actually highlight a bunch of these here. I'M gon na set it to 50. There we go now. We'Ve changed all those columns, keep in mind that when you do put in a value you know you put 50, it might put a little bit of a decimal in there. That seems to be normal and I'm not worried about it, but you know obviously take care and consideration of what's happening here. You won't get exact numbers sometimes, so I've changed those all to 50. Now again, this is just an example whether or not you want to do this. That'S totally up to you. I haven't done this in my own map. This is just pure example, so that's how you change a number of values or a single value, and I'm sure you could highlight both x and y's like that and make changes. I'M not sure where you would do that. I haven't been playing around long enough to really explore why you would want to do something like that, and so with that the world is basically your oyster at this point, so once you're finally done making all the changes you want, I would make sure that you Check with the stock tune and verify what you've changed to make sure you've only changed the tables that you wanted and didn't change what you didn't want to ensure that you haven't screwed anything up or accidentally made changes when you didn't expect to. This is basically a programming technique. It'S usually called like dipping files or just effectively. All you're doing is looking at the changes between the two files and then reviewing those changes to make sure everything makes sense. So let's do that now. So first I'm gon na save this name. Okay, so we'll do a save as one each say. Yes, we will correct for this checksums, so we hit yes, don't blindly, click that make sure you read that first I've been using this enough that I yes, yes, I understand. What'S going on there now we can compare the stock OTS stage, one tune with this new one that I just saved and exported. So first we need open the original tune. So, let's go to open image, go back to the OTS directory, because right now we're in the directory that holds my exported Tunes so now we're in OT s bin and then remember we're at Bravo: zero, one and Charlie and there's the Charlie and Bravo zero. One Charlie there it is and again you can see the checksum error every time you open it, not a big deal. Alright. So now we've got the two files open. We'Ve got the test tune that we just made modifications to and here's the stage one stock. Bravo: zero one Charlie from the OTS folder. Now we can go to edit and compare images and here's where it will actually go and check what the differences are between these two and give you the basic output. So we're comparing the stage one testing versus the OTS file hit. Compare images are not equal. That is expected because we did make changes and it since we changed one table and this compare images will show in red which lines were edited. So it says only the base timing B since one table was changed. Space timing B was the only section that was changed, okay, so for sure, and we have no missing tables, which is good. So now we know for sure that this is the only table that was changed, and here you can see which of those lines are changed. One of the other good reasons to have two maps open is that you can get into impaired what the changes were that you made. If you want to change it back to normal in your tune, so we can go here and compare side by side. You can see here this the testitude and delete map and here's the base timing be Stage one OTS shelf map. So now you can compare the values and you can copy columns over and paste it over here copy selection. This is 3200 1.15. We'Ve got a 3200 1.15 and we can hit paste there. We go, we've changed it back to the stock values. So if you have a lot of changes that you made into your own personal map, but I wanted to revert back to holder settings on our particular changes that you weren't happy with you can do it that way.
garrettkoaw2

Saved by garrettkoaw2

on Jun 12, 21