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Fighting For Minecraft: The Samurai Way

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Mojang Studios, the developer behind "Minecraft," is restructuring the genesis of "Minecraft's" blocky world, changing how the sandbox game scales for its millions of players.

In a long-awaited update, appropriately entitled "Caves and Cliffs," the game's engine will begin to form deeper caves, higher mountains for players to explore, and introduce more variations of flora and fauna to encounter. The company announced Wednesday they plan to release the update Nov. 30.

The game uses procedural generator to create forests, rivers and caves across the map when someone creates a new world in "Minecraft". Mojang is expanding the boundaries of the world to create peaks and valleys.

More than a 100 million people play "Minecraft" every month. The blocky, low-fi game is a decentralized collection of servers players can join and build from. During the covid-19 pandemic, students at UC Berkeley held a virtual graduation ceremony within a "Minecraft” server. The famed Harry Potter castle of Hogwarts has been rebuilt by players. It's hard to find a well-known building -- real life or fictional -- that doesn't exist somewhere on some "Minecraft" server.

"For a whole generation of kids, that's kind of where they go," said Kurt Squire, a professor at University of California Irvine who studies how games can be used to help students learn. "It literally is the playground, the sandbox that they grew up in."

"Minecraft's" booming success is due, in part, to the game's simplicity. There are no objectives or tasks in "Minecraft." (There is a final boss, but it is totally optional.) You choose what to build or explore. But with every update, there's an inherent risk that the game becomes too complicated for first-time players to understand. Agnes Larsson, "Minecraft's" game director, said this is something about which the team at Mojang Studios spends a lot of time thinking. The team wants to continue to develop "Minecraft" for "many, many years" but Larsson said they need to maintain the bedrock principles of the game -- to keep it "Minecraft-y," so to speak.

Larsson stated, "We have something amazing." It's a beautiful game, but there are many things we could do to improve it.

Larsson is currently working to create a direction for the game that will "really help us evolve" while keeping the simplicity of "Minecraft" intact. Larsson frequently talks about "intrinsic motivators," encouraging players build and explore in a setting that encourages their imaginations.

Larsson stated, "What new ways can we inspire our players be creative in their own way and come up with goals of their own?" "How can we inspire more exploration or more storytelling?"

Long-time players are making money building for 'Minecraft'

In addition to expanding the world height, the "Caves and Cliffs" update is redistributing how ore, like iron, copper and gold, will be generated throughout the game. Spelunkers who love to dig into "Minecraft's" caves will now find massive, multi-tiered caverns with aquifers, hanging vines and dripping stalactites, depending on where they are on the map. And, Larsson said certain biomes will now combine so a forest or desert could populate on the side of a mountain, for example.

Fans are referring to the update, technically listed as version 1.18 of the game, as "Minecraft 2.0." Rob Clark, a 35-year-old from Somerset, England, said he's looking forward to playing the update on the same server with his brother and nephew. Since the outbreak of coronavirus in the United Kingdom, the three have been playing together for over a year.

"He's quite young," Clark said, referring to his 9-year-old nephew. "He's very happy just to mess around with villages and dig little holes through a rock. ... But, you know, I'm spending time with my nephew who lives four hours away. It's nice family time we wouldn't otherwise have."


The future of the brand is in 'Minecraft Dungeons', a Diablo clone that's family-friendly.

Dash Marley, a 27-year-old who lives in Maine, has already tried out an early release of the update to test out the updated terrain generation. Marley, who has been playing "Minecraft", off and on for more than a decade, stated that it is the most significant, "most sweeping" change "Minecraft has made to the game’s overworld. (Yes, there is an underworld.


Marley stated, "I flew above a dark forest that opened up into a multi-tiered series lush caves." "In this new world, I can't travel for more than 10 minutes before I see a place that makes me want to invest hours and hours transforming the place into a new base."

Larsson said that, with every update, the team at Mojang Studios attempts to provide something new for every type of fan -- like, the builder, the explorer or the survivalist. Mojang revealed that next year's update "The Wilds" will add more biomes and animals to the game. This was announced at the 10th annual "Minecraft” Live in Oct.

Larsson stated that they do not want to use too many premade structures and towns. Doing so would take away from what mcpe monster download could create on their own. Larsson wants to ensure that the world is open for exploration by all players.

"We should inspire, but we shouldn't dictate. Larsson stated that it is up to the players for them to set their own goals. It's inspiring to think up your own goals.

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on Nov 24, 21