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- #26


MK500 mentioned:
Here is me taking part in Bedrock Minecraft on my M1 Air with all video settings set to max, 70 diploma discipline of view, and Render Distance at 32 chunks.


View attachment 1677125


That is the newest version of Minecraft. I personal it on iPad, so I simply downloaded the .ipa file from my iPad and it put in fantastic on my Mac. It runs very quick, and allows up to an eighty chunk draw distance. I used a PS4 controller to play. It might probably join through bluetooth or USB.


This is not perfect yet, because it ought to play full display screen/res vs. taking part in in a window. However my point is that it will likely be trivial for Microsoft to replace this to work perfectly on this Mac.


Let me know when you have any questions or if there is a particular thing you wish to see me do like hook up with a server or obtain one thing from the shop (all of which work). Or I can play multiplayer in the event you wish to see that.


Sorry there isn't a sound in the recording. It doesn't seem like the macOS in-built display recorder can capture sound. I can assure you all Minecraft sounds are working wonderful.
Click on to develop...


Wait, how would you update this? Would it's important to replace it in your iPad and obtain the .ipa to your Mac again?And where are the world files saved?


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- #27


I hope Mojang updates bedrock to work with M1 Macs. Till then, you should utilize Bignox, an Android Emulator, on your Mac. The reason I say Bignox as a substitute of BlueStacks is as a result of for Minecraft PE, Bignox has in-built controls.


- Dec 9, 2020


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- #28


MCAvenger_25 said:
I hope Mojang updates bedrock to work with M1 Macs. Till then, you should utilize Bignox, an Android Emulator, on your Mac. The explanation I say Bignox as a substitute of BlueStacks is because for Minecraft PE, Bignox has in-built controls.
Click on to increase...


Me, too. It’s a type of issues that should be a straightforward “gimme” for them.


AVonGauss


Oct 6, 2006


338


135


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- #29


Deleted.


Last edited: Aug 9, 2021


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- #30


AVonGauss stated:
I'd love to be wrong, however I would not get your hopes up for a correct Mac model anytime quickly. The code base is already there, however they seem to want to leverage Minecraft as a Home windows 10 unique.
Click on to increase...


Then why not leverage it as a Xbox unique also? They ported the bedrock edition to Playstation 4.


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- #31


MCAvenger_25 mentioned:
Wait, how would you replace this? Would you have to replace it in your iPad and obtain the .ipa to your Mac once more?
Click to develop...


Sure. Anything you have got updated in your iPad seems in iMazing and you'll download the .ipa again. I just upgraded to the latest version this fashion and it really works rapidly and easily.


MCAvenger_25 said:
And the place are the world information stored?
Click to broaden...


Reactions: OneCoinLunch


- Dec 10, 2020


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- #32


MK500 mentioned:
Then why not leverage it as a Xbox unique additionally? They ported the bedrock version to Playstation 4.
Click to develop...


And, they at the moment have it underneath macOS for Java. Bedrock would connect a very good number of users already within the macOS ecosystem with their In App Purchases, which would make them no small amount of cash, possible price taking the small effort to tweak the iOS model. Plus, they wouldn’t must help the Java model natively on M1 machines.


I’d be surprised in the event that they didn’t have someone working on this already.


Reactions: MK500


C


cawaker


Apr 1, 2009


15


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- #33


Working the iPhone ipa works fantastic on my M1 MacBook Professional nice, however the controller help seems damaged, it drifts and sticks, so it's at all times spinning off in random directions.


Anyone else operating into controller points with Minecraft on an M1?


U


Unregistered 4U


macrumors 603


Jul 22, 2002


6,387


4,328


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- #34


cawaker mentioned:
Working the iPhone ipa works effective on my M1 MacBook Professional superb, but the controller assist seems damaged, it drifts and sticks, so it's all the time spinning off in random directions.


I've tried it with a bluetooth PS4 controller and a older Nimbus controller by way of lighting cable.


Anybody else operating into controller issues with Minecraft on an M1?
Click to expand...


does it run full display?


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- #35


Unregistered 4U stated:
does it run full display?
Click on to develop...


Yes. As of Huge Sur 11.1 all iOS apps can run full display.


Caveats:
- It is 4:3 on a 16:9 display so you end up with black bars on the sides.
- The lower decision is more noticeable when in full display.


Remember that is principally the iPad app working on Mac. It is very quick because it runs native. Nevertheless there are limitations because it would not actually "know" it is on the next resolution MacBook/Mini.


Reactions: OneCoinLunch and Unregistered 4U


- Jan 1, 2021


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- #36


cawaker stated:
Operating the iPhone ipa works fantastic on my M1 MacBook Pro tremendous, but the controller help seems damaged, it drifts and sticks, so it's always spinning off in random directions.
Click to expand...


Simply fired it up and performed a while using my DS4 on Bluetooth. No drift or another issues. Often that could be what occurs when the stick is dying (I have a pair useless DS4s with this drawback). However that's odd if it is happening with two totally different controllers. Do you might have a distinct DS4 you'll be able to try? What version Minecraft are you working (lower right nook on foremost menu).


Does the difficulty happen instantly, or only after you play for some time? I only played about 10 minutes tonight; however might attempt longer tomorrow.


Last edited: Jan 2, 2021


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- #37


MK500 stated:
Sure. Anything you have up to date on your iPad appears in iMazing and you can obtain the .ipa again. I simply upgraded to the most recent model this manner and it really works quickly and simply.


If you employ highlight to search for "Minecraft" you will discover the worlds. On my machine the path seems like this:


Code:
/Customers/MK500/Library/Containers/blah-blah-lengthy-code-here/Data/Paperwork/games/com.mojang


Can you ship a video tutorial for this? I'm not sure how you'd get the brand new world information to the new .ipa. Additionally, in the event you install Minecraft by way of iOS, will the resolution/side ratio like an iPad or an iPhone? (sorry for late reply, by some means i didn't get an e mail notification)
Edit: really nvm, i found a youtube comment saying you can launch app retailer in imazing and obtain updates that approach (syncing by way of wi-fi)


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- #38


MCAvenger_25 stated:
Are you able to ship a video tutorial for this? I am unsure how you'll get the new world information to the new .ipa. Additionally, in the event you set up Minecraft by way of iOS, will the decision/aspect ratio like an iPad or an iPhone? (sorry for late reply, in some way i didn't get an e mail notification)
Click to develop...


As it occurs I did this yesterday. I used the Apple Configurator 2 methodology, however it is much the same. Very simple, but the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use one other Mac to get the .ipa from the iPad after which airdrop). This step removes the "you don't have permission to run this" error message.


The side ratio is 4:3, so in full display screen I have black bars on both side on my 16:9 32" 4K show.


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- #39


antipodean said:
As it occurs I did this yesterday. I used the Apple Configurator 2 methodology, but it is much the identical. Quite simple, however the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use one other Mac to get the .ipa from the iPad and then airdrop). This step removes the "you shouldn't have permission to run this" error message.


The .ipa is the app, not your world or save recordsdata. You'll have to retrieve those through your account or airdrop the world files. In my case the world we used was a realm, so simply log-in along with your Microsoft account for Minecraft. I have used airdrop to transfer worlds to and from my children's devices.


The side ratio is 4:3, so in full screen I have black bars on both facet on my 16:9 32" 4K display.
Click on to increase...


I imply, I guess that is kinda annoying you have to do that every update, however it is not too unhealthy. And it is working natively, so that is good.


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- #40


MCAvenger_25 stated:
I mean, I guess that is kinda annoying it's a must to do that every update, but it is not too unhealthy. And it is running natively, so that is good.
Click on to broaden...


There hasn’t been an update since I aspect loaded it, so I remain hopeful that it'll replace robotically. Hopeful, however not confident.


We will stay in hope.


Reactions: MCAvenger_25


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- #41


antipodean mentioned:
There hasn’t been an replace since I side loaded it, so I remain hopeful that it will update automatically. Hopeful, but not confident.


In all probability just wishful pondering, but I puzzled if the subsequent replace would possibly convey official M1 assist for bedrock Minecraft with native display sizing and an choice keyboard and mouse controls.


We can stay in hope.
Click on to develop...


That can be epic: each versions of minecraft working natively on M1, you could play with everybody you knew who has any model of minecraft! i mean you can do this with android emulators but NATIVELYYYYY!


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- #Forty two


MCAvenger_25 mentioned:
That would be epic: both versions of minecraft running natively on M1, you may play with everybody you knew who has any version of minecraft! i imply you may do this with android emulators however NATIVELYYYYY!
Click to broaden...


I also used my M1 mini (16GB/1TB) as a Minecraft server utilizing ARM64 Java. Predictably no downside in any respect for the mini.


pugxiwawa


macrumors 6502


Nov 10, 2009


253


446


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- #43


I can by no means get keyboard and mouse to work on iPad or M1. I don't perceive why it is displaying to have keyboard help but nothing works. Is there a special setting I am missing? The only solution to play is through controller it seems.


antipodean


macrumors regular


Might 2, 2014


161


109


- Jan 11, 2021


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- #44


Identical here. Have to use a controller (or contact display screen on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Strange that they left the redundant keyboard mouse part of the settings menu in when it does nothing.


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- #Forty five


pugxiwawa said:
I can never get keyboard and mouse to work on iPad or M1. I do not perceive why it's exhibiting to have keyboard assist but nothing works. Is there a particular setting I'm missing? The only solution to play is through controller it seems.
Click to increase...


You're not lacking settings: regardless of iOS 14's recent addition for apps so as to add keyboard controls, Mojang hasn't added that into Minecraft PE. The one approach is a controller, except Mojang provides that in.


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- #46


antipodean said:
Same here. Have to use a controller (or contact display on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is only for chat/commands. Strange that they left the redundant keyboard mouse part of the settings menu in when it does nothing.
Click to broaden...


It is strange, why have it there if it is useless?


MK500


Contributor


Aug 28, 2009


387


434


- Jan 13, 2021


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- #forty seven


MCAvenger_25 said:
Are you able to ship a video tutorial for this? I am undecided how you'll get the new world recordsdata to the brand new .ipa. Also, in the event you set up Minecraft via iOS, will the decision/aspect ratio like an iPad or an iPhone? (sorry for late reply, one way or the other i didn't get an e-mail notification)
Edit: really nvm, i found a youtube comment saying you'll be able to launch app store in imazing and obtain updates that manner (syncing through wi-fi)
Click on to broaden...


The worlds usually are not removed if you update the app, as they're saved in a special location. So you possibly can safely update with out losing your knowledge.


- Jan 19, 2021


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- #48


Anyone see the latest change that you just can't sideload apps from ios utilizing imazing anymore?


nicfle


macrumors member


Jul 2, 2014


41


24


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- #49


For now it is once more possible to install iOS apps to M1. It's unsure how long this is. So, may need to obtain and install while it's doable. The iAmaizing2 resolution worked for me.


M


MCAvenger_25


macrumors newbie


Dec 9, 2020


18


- Jan 21, 2021


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- #50


nicfle mentioned:
For now it is again doable to put in iOS apps to M1. It is not sure how lengthy this is. So, might need to obtain and set up whereas it's attainable. The iAmaizing2 answer labored for me.
Click on to broaden...


https://twitter.com/i/net/status/1350381884195426304
this man made a program that may nonetheless extract the .ipa and install it regardless of the latest change. He hasn't released it yet, but it surely ought to be epic! my solely question: how would you update these?


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