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Massively's Best Of 2022 Awards: Best Pseudo-MMO Of The 12 Months

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Massively's finish-of-the-12 months awards proceed at this time with our award for the very best Pseudo-MMO of the year. That is always a tough class since it forces us to define MMOs. This 12 months, we opted to make eligible any online game that isn't a pure and conventional MMORPG, games we'd cover in Not So Massively: cell MMOs, console MMOs, OARPGs, MOBAs, MMOFPS titles, MMORTS titles, and so on. And naturally, the game will need to have launched in 2014. All of our writers had been invited to cast a vote, however not all of them selected to do so for this category. Do not forget to solid your personal vote in the simply-for-enjoyable reader poll at the very end.


The Massively workers choose for Best Pseudo-MMO of 2014 is...


@nyphur: Elite: Dangerous. Regardless that there is teamextrememc minecraft server , the graphics and gameplay in Elite: Harmful do look wonderful, and it is spectacular what they've managed to attain on a fraction of the budget that Star Citizen has. It remains to be seen if the exploration issue of the sport will stay as much as expectations and if the net gameplay is compelling in the long run, however I am nonetheless cautiously optimistic about Elite: Dangerous going forward.


@nbrianna/weblog: This yr was actually slim-pickings for brand spanking new pseudo-MMO launches; Future just sucked the air from the room, and the sub-genres, like MOBAs particularly, are already pretty locked up by existing video games with out an entire lot of room for newcomers. I might like to have voted for Marvel Heroes, but this 12 months's "2015" rebrand didn't reeeeeaaaally make it a brand-new sport. I'm not a TCGer, but I'll throw in for Hearthstone. It's shiny, it is tight, and it shows Blizzard hasn't forgotten methods to make cash by polishing the fundamentals.


@Eliot_Lefebvre/weblog: Crud, I do not know. Dragon Age: Inquisition has multiplayer; does that depend? I'm voting for it anyway.


@jefreahard: Area Engineers. We don't really cover it, I guess, but I wish we did. Sure, it's house Minecraft, and what could probably be better? Some of the perfect gaming moments of 2014 for me involved a few buddies, a private SE server, and the limitless creativity and addictive gameplay that SE continuously fosters. Oh and a few Firefly-universe roleplay.


@Sypster/weblog: Hearthstone. Drawing from each the World of Warcraft and Magic: The Gathering pools of inspiration, Hearthstone rofflestomped its method to domination. It's all of the more superb that Blizzard did this with a comparatively small staff and didn't draw back from using a free-to-play system that allowed gamers to earn in-game gold without spending cash. Plus -- and this could have gone first -- it's a terrific game that is playable cross-platform.


@MikedotFoster/weblog: Darkish Souls II. I know Dark Souls is not "on-line" in the way MMO gamers think of it, however From Software discovered some really amazing ways to combine other gamers into what's otherwise a single-player expertise. Invasions, co-op summons, and hilarious/helpful/totally misleading notes are what make Dark Souls feel like a one-of-a-variety title.


@MJ_Guthrie/weblog: For the enjoyable factor on top of the nostalgia, my vote goes to LEGO Minifigures On-line! You get to build with LEGOs and destroy things too, so it is double the fun. And come on, LEGO minifigs! They are just adorable.


Let's have your vote!%Poll-90265%
Our awards thus far...
Massively's Better of 2014 Awards, Day 6: Finest Pseudo-MMO of the Yr - Hearthstone


Massively's Better of 2014 Awards, Day 5: Greatest Disappointment - Tie: WildStar & ArcheAge


Massively's Best of 2014 Awards, Day 4: Best MMO Studio - Sony On-line Leisure


Massively's Better of 2014 Awards, Day 3: Most Improved MMO - Last Fantasy XIV


Massively's Better of 2014 Awards, Day 2: Greatest Story of the 12 months - ArcheAge's melodrama


Massively's Better of 2014 Awards, Day 1: Most Underrated MMO - Elite: Harmful

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