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Minecraft Bedrock Version On M1?

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- #26


MK500 said:
Here's me taking part in Bedrock Minecraft on my M1 Air with all video settings set to max, 70 diploma field of view, and Render Distance at 32 chunks.


View attachment 1677125


This is the most recent model of Minecraft. I own it on iPad, so I just downloaded the .ipa file from my iPad and it installed effective on my Mac. It runs very fast, and permits as much as an 80 chunk draw distance. I used a PS4 controller to play. It could join through bluetooth or USB.


This isn't excellent yet, because it ought to play full display/res vs. taking part in in a window. But my point is that it will be trivial for Microsoft to replace this to work completely on this Mac.


Let me know in case you have any questions or if there's a particular thing you would like to see me do like connect with a server or obtain one thing from the shop (all of which work). Or I can play multiplayer should you wish to see that.


Sorry there is no sound within the recording. It would not seem like the macOS in-built display recorder can capture sound. I can assure you all Minecraft sounds are working advantageous.
Click to expand...


Wait, how would you update this? Would you must replace it in your iPad and obtain the .ipa to your Mac once more?And where are the world files saved?


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- #27


I hope Mojang updates bedrock to work with M1 Macs. Till then, you need to use Bignox, an Android Emulator, on your Mac. The rationale I say Bignox as an alternative of BlueStacks is because for Minecraft PE, Bignox has inbuilt controls.


- Dec 9, 2020


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- #28


MCAvenger_25 stated:
I hope Mojang updates bedrock to work with M1 Macs. Until then, you should use Bignox, an Android Emulator, in your Mac. The reason I say Bignox instead of BlueStacks is because for Minecraft PE, Bignox has built in controls.
Click on to increase...


Me, too. It’s a kind of things that must be an easy “gimme” for them.


AVonGauss


Oct 6, 2006


338


135


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- #29


Deleted.


Last edited: Aug 9, 2021


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- #30


AVonGauss mentioned:
I would love to be incorrect, however I wouldn't get your hopes up for a correct Mac model anytime quickly. The code base is already there, but they seem to want to leverage Minecraft as a Windows 10 exclusive.
Click on to increase...


Then why not leverage it as a Xbox unique additionally? They ported the bedrock version to Playstation 4.


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- #31


MCAvenger_25 stated:
Wait, how would you update this? Would you have to update it on your iPad and obtain the .ipa to your Mac once more?
Click on to expand...


Yes. Anything you've gotten up to date in your iPad seems in iMazing and you may obtain the .ipa once more. I just upgraded to the latest version this fashion and it really works quickly and easily.


MCAvenger_25 stated:
And the place are the world files saved?
Click to broaden...


Reactions: OneCoinLunch


- Dec 10, 2020


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- #32


MK500 mentioned:
Then why not leverage it as a Xbox exclusive also? They ported the bedrock version to Playstation 4.
Click on to increase...


And, they at present have it underneath macOS for Java. Bedrock would connect a very good variety of users already within the macOS ecosystem with their In App Purchases, which would make them no small amount of money, possible price taking the small effort to tweak the iOS model. Plus, they wouldn’t must help the Java model natively on M1 machines.


I’d be surprised in the event that they didn’t have somebody working on this already.


Reactions: MK500


C


cawaker


Apr 1, 2009


15


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- #33


Running the iPhone ipa works fine on my M1 MacBook Pro tremendous, but the controller support seems broken, it drifts and sticks, so it's all the time spinning off in random directions.


Anyone else working into controller issues with Minecraft on an M1?


U


Unregistered 4U


macrumors 603


Jul 22, 2002


6,387


4,328


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- #34


cawaker mentioned:
Operating the iPhone ipa works positive on my M1 MacBook Pro high-quality, however the controller help appears broken, it drifts and sticks, so it is all the time spinning off in random instructions.


I've tried it with a bluetooth PS4 controller and a older Nimbus controller through lighting cable.


Anyone else running into controller points with Minecraft on an M1?
Click on to develop...


does it run full display?


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- #35


Unregistered 4U said:
does it run full display?
Click to expand...


Sure. As of Massive Sur 11.1 all iOS apps can run full display.


Caveats:
- It's 4:3 on a 16:9 display screen so you find yourself with black bars on the sides.
- The lower resolution is more noticeable when in full display screen.


Remember that is basically the iPad app working on Mac. It's very fast since it runs native. Nevertheless there are limitations as a result of it does not actually "know" it is on a higher decision MacBook/Mini.


Reactions: OneCoinLunch and Unregistered 4U


- Jan 1, 2021


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- #36


cawaker mentioned:
Operating the iPhone ipa works effective on my M1 MacBook Professional high quality, but the controller help seems damaged, it drifts and sticks, so it's at all times spinning off in random directions.
Click on to develop...


Simply fired it up and performed a while utilizing my DS4 on Bluetooth. No drift or some other issues. Normally that would be what occurs when the stick is dying (I have a pair useless DS4s with this downside). However that's odd if it's taking place with two completely different controllers. Do you've got a distinct DS4 you can strive? What model Minecraft are you running (decrease right nook on primary menu).


Does the problem occur immediately, or solely after you play for a while? I only performed about 10 minutes tonight; however may attempt longer tomorrow.


Last edited: Jan 2, 2021


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- #37


MK500 said:
Sure. Something you will have updated on your iPad appears in iMazing and you can download the .ipa again. I simply upgraded to the newest version this way and it really works rapidly and easily.


If you utilize highlight to seek for "Minecraft" you will see the worlds. On my machine the trail appears to be like like this:


Code:
/Users/MK500/Library/Containers/blah-blah-long-code-right here/Information/Paperwork/video games/com.mojang


Are you able to send a video tutorial for this? I'm undecided how you would get the brand new world information to the brand new .ipa. Additionally, when you install Minecraft through iOS, will the decision/aspect ratio like an iPad or an iPhone? (sorry for late reply, in some way i didn't get an email notification)
Edit: actually nvm, i discovered a youtube comment saying you'll be able to launch app store in imazing and download updates that manner (syncing through wi-fi)


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- #38


MCAvenger_25 stated:
Are you able to ship a video tutorial for this? I am not sure how you'd get the new world information to the new .ipa. Also, if you happen to install Minecraft by way of iOS, will the resolution/facet ratio like an iPad or an iPhone? (sorry for late reply, one way or the other i did not get an email notification)
Click to develop...


As it occurs I did this yesterday. I used the Apple Configurator 2 method, however it is much the same. Quite simple, but the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use another Mac to get the .ipa from the iPad after which airdrop). This step removes the "you shouldn't have permission to run this" error message.


The facet ratio is 4:3, so in full display I have black bars on either side on my 16:9 32" 4K show.


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- #39


antipodean stated:
As it happens I did this yesterday. I used the Apple Configurator 2 method, however it's a lot the identical. Quite simple, but the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use another Mac to get the .ipa from the iPad after which airdrop). This step removes the "you wouldn't have permission to run this" error message.


The .ipa is the app, not your world or save files. You would need to retrieve those via your account or airdrop the world recordsdata. In my case the world we used was a realm, so simply log-in along with your Microsoft account for Minecraft. I've used airdrop to switch worlds to and from my youngsters's devices.


The aspect ratio is 4:3, so in full screen I have black bars on either aspect on my 16:9 32" 4K show.
Click to broaden...


I imply, I assume that is kinda annoying you need to do that each replace, but it's not too bad. And it's working natively, so that's good.


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- #Forty


MCAvenger_25 said:
I imply, I guess that is kinda annoying you have to do that every replace, but it's not too bad. And it is working natively, so that's good.
Click on to broaden...


There hasn’t been an replace since I aspect loaded it, so I stay hopeful that it'll replace robotically. Hopeful, but not confident.


We are able to reside in hope.


Reactions: MCAvenger_25


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- #41


antipodean said:
There hasn’t been an replace since I aspect loaded it, so I stay hopeful that it will replace robotically. Hopeful, however not confident.


Most likely just wishful considering, but I questioned if the next replace may carry official M1 assist for bedrock Minecraft with native show sizing and an option keyboard and mouse controls.


We will live in hope.
Click to increase...


That can be epic: each versions of minecraft working natively on M1, you possibly can play with everyone you knew who has any model of minecraft! i mean you'll be able to do that with android emulators but NATIVELYYYYY!


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- #42


MCAvenger_25 mentioned:
That can be epic: both versions of minecraft working natively on M1, you may play with everybody you knew who has any version of minecraft! i imply you possibly can do that with android emulators but NATIVELYYYYY!
Click to broaden...


I additionally used my M1 mini (16GB/1TB) as a Minecraft server utilizing ARM64 Java. Predictably no downside at all for the mini.


pugxiwawa


macrumors 6502


Nov 10, 2009


253


446


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- #forty three


I can by no means get keyboard and mouse to work on iPad or M1. Minecraft servers list do not perceive why it's exhibiting to have keyboard support but nothing works. Is there a special setting I am missing? The only approach to play is through controller it appears.


antipodean


macrumors common


Might 2, 2014


161


109


- Jan 11, 2021


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- #forty four


Identical right here. Have to use a controller (or contact display screen on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Strange that they left the redundant keyboard mouse part of the settings menu in when it does nothing.


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- #45


pugxiwawa stated:
I can by no means get keyboard and mouse to work on iPad or M1. I don't understand why it's showing to have keyboard support but nothing works. Is there a special setting I am lacking? The only approach to play is thru controller it appears.
Click on to expand...


You are not lacking settings: despite iOS 14's latest addition for apps to add keyboard controls, Mojang hasn't added that into Minecraft PE. The one manner is a controller, except Mojang provides that in.


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- #46


antipodean stated:
Same here. Have to make use of a controller (or contact display on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Strange that they left the redundant keyboard mouse section of the settings menu in when it does nothing.
Click on to expand...


It is unusual, why have it there if it is useless?


MK500


Contributor


Aug 28, 2009


387


434


- Jan 13, 2021


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- #47


MCAvenger_25 said:
Are you able to send a video tutorial for this? I am undecided how you'll get the new world recordsdata to the brand new .ipa. Also, when you install Minecraft via iOS, will the resolution/side ratio like an iPad or an iPhone? (sorry for late reply, someway i did not get an e mail notification)
Edit: truly nvm, i found a youtube remark saying you can launch app store in imazing and download updates that approach (syncing by way of wi-fi)
Click to increase...


The worlds aren't removed once you update the app, as they're stored in a distinct location. So you can safely replace without dropping your knowledge.


- Jan 19, 2021


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- #48


Anybody see the recent change that you can't sideload apps from ios utilizing imazing anymore?


nicfle


macrumors member


Jul 2, 2014


41


24


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- #49


For now it is again possible to put in iOS apps to M1. It's not sure how long this is. So, may want to obtain and set up while it is potential. The iAmaizing2 resolution labored for me.


M


MCAvenger_25


macrumors newbie


Dec 9, 2020


18


- Jan 21, 2021


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- #50


nicfle mentioned:
For now it's again attainable to install iOS apps to M1. It's uncertain how lengthy that is. So, would possibly want to obtain and install whereas it's possible. The iAmaizing2 solution labored for me.
Click on to expand...


https://twitter.com/i/net/standing/1350381884195426304
this man made a program that may still extract the .ipa and install it despite the recent change. He hasn't launched it yet, but it needs to be epic! my solely question: how would you replace these?


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turkeysofa59

Saved by turkeysofa59

on Jul 10, 22