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New Minecraft EULA Exceptions Drafted to Clear Monetization

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minecraft names usernames


The fact that Minecraft users have the ability to run their own servers has always been an edged sword, one that is bloated and low-res however, one that is sharp on both sides nonetheless. Users can do almost anything they want on these servers, which is great, but players can also end up breaking terms of the game's EULA, which gets Mojang's developer in trouble.
MINECRAFT USERNAMES



"Some privately-owned Minecraft servers do charge for in-game items for extra xp, or access to certain game modes. In an article on the blog, Markus "Notch", Minecraft creator, wrote that these servers can cost quite an amount. "I do not know how many emails I have received from parents asking for their hundred dollars back that their child spent on an item package on a server that we don’t control."



To protect itself from such accusations in the future, Mojang has created new rules for monetization. Mojang has detailed the rules on its website, however it's essentially smaller restrictions for creating in-game items and other products that can be monetized. Be sure to inform your customers that Mojang is not involved in the sale of items that have an impact on gameplay and that you do not charge real money for the in-game currency.



Oh, and one final thing, a request straight from Persson: "Herobrine is not real, please stop asking." [Image: Mojang]

malletwoman1

Saved by malletwoman1

on Sep 06, 22