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Percentage Return to Player (%RTP) is described as a portion of the money played with the machine, and later given back to the players as prizes.
Gaming machines can offer various amount of prizes depending on the classification.
The %RTP represents an average obtained over a considerable amount of games played and not every time the game machine is used.
Average %RTP typically is measured between 10,000 and 100,000 games on compensated machines, and over more games than that for random machines based on their class.
A gaming device does not have an absolute RTP.
Example:
If a gaming machine displays an 85% RTP, you should not expect to earn an average of 85 pence for every PS1 you wager during a session of gaming.
Random machines solely rely on the statistical likelihood that an outcome will be achieved to meet their desired %RTP. The odds of achieving an outcome that is winning in the current game remain unaffected by wins or losses in previous games.
Compensated devices are also random, but they alter the chances of winning a prize based on the results of previous games played. It may become more generous in the event that a machine fails to reach its percentage target or pays less. The quantity and frequency of prizes is still determined by random chance.
Casino games, such as:
The way these games work provides a benefit to the casino (the house). return to player rate is called the house advantage. It measures the average percentage that a casino will expect to keep from each hand and spin according to the usual play patterns.
Gaming machines must make it easy to find details about their categories percentage of RTP and whether or not they're paid.
It has to be displayed across all machines. This could be attached as a label or notice to the machine. The information could be displayed on the game's help screen or another screen.