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ismail ross's List: DGL Vocabulary

  • Digital Immigrant

    Someone who was born before digital technologies and learned how to use them later on in life to some extent.

    • Researchers use the term digital immigrant to classify people born before the introduction of digital technology.
    • F
      or Digital Immigrants, the popular technology for them was radio, television, newspapers, books, and magazines.

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    • Digital immigrants are believed to be less quick to pick up new technologies than digital natives.
    • digital immigrant may prefer to print out a document to edit it by hand rather than doing onscreen editing.

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  • Multimodal Society

    An environment in which it has or is involved with more than one or maxima.

    • Multimodality is an inter-disciplinary approach that understands communication and representation to be more than about language
    • multimodality assumes that resources are socially shaped over time to become meaning making resources that articulate the (social, individual/affective) meanings demanded by the requirements of different communities

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  • Memes

    A meme is a systematic way of behaviors that essentially spreads from one individual to another.

    • A "meme" is a virally-transmitted cultural symbol or social idea.
    • that would travel via word of mouth, usually as a mesmerizing story, a fable/parable, a joke, or an expression of speech. Today, memes travel much faster than simple speech. As internet email forwards, instant messages, and web page links, memes now travel instantly via the Internet

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    • MEME is "An idea that spreads like a virus by word of mouth, email, blogs etc"
  • Social Networking

    Social Networking are websites that are made to help people communicate with other users, & to search for people that are like you.

    • Social networking is based on a certain structure that allow people to both express their individuality and meet people with similar interests.
    • Profile. This is where you tell the world about yourself.

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    • Social networking, also referred to as social media, encompasses many Internet-based tools that make it easier for people to listen, interact, engage and collaborate with each other. Social networking platforms such as Facebook, MySpace, YouTube, LinkedIn, Twitter, blogs, message boards, Wikipedia and countless others are catching on like wildfire.
    • social networking is interactive.

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    • Social networking is the grouping of individuals into specific groups, like small rural communities or a neighborhood subdivision,
    • social networking is possible in person, especially in the workplace, universities, and high schools, it is most popular online

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  • Ethics

    Moral principles that control the decisions people make in life.

    • The field of ethics (or moral philosophy) involves systematizing, defending, and recommending concepts of right and wrong behavior.
    • areas: metaethics, normative ethics, and applied ethics.

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    • The study of principles relating to right and wrong conduct
  • independent learning

    A method of learning in which students have control over their learning. This means as students they assess the learning outcomes and they must take responsibility for setting goals of what they would like to accomplish.

    • essential element of independent learning identified in the review was positive
      relationships between teachers and
      student
      s, based on trust
    • greater
      student
      awareness of their limitations and
      their ability to manage them
    • ‘Independent study is a process, a method and a philosophy of education:
      in which a student acquires knowledge by his or her own efforts and develops the ability for inquiry and critical evaluation;
    • t includes freedom of choice in determining those objectives, within the limits of a given project or program and with the aid of a faculty adviser;

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    • “Independent learning is a process, a method and a philosophy of education whereby a learner acquires knowledge by his or her own efforts and develops the ability for enquiry and critical evaluation”
    • e encouraging and enabling our students to become self-directed in their learning experiences and to have more autonomy and control over their learning. 

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  • Collaborative Media

    The concept in which digital media is enhanced by a large range of participation mainly by citizens who help analyze, report and distribute the news.

    • “Collaborative media” is the term we use to refer to digital media that enables broad-range participation where the distinctions between production, consumption and design are dissolving
    • Collaborative media entail an emerging set of digitally mediated practices, characterized by collaborative communicative action within organically developing, cross-medial infrastructures. We argue that computers are increasingly turning from tools into (collaborative) media in everyday use, and that this shift poses a significant challenge to the discipline of interaction design. Particularly prominent aspects of the challenge include the way design processes are conceptualized and structured, and the way in which communicative perspectives take precedence over instrumental ones.
    • Collaborative Media creates highly interactive, integrated, and dynamic platforms for sharing knowledge, insights, and resources, and is dedicated to building deep relationships through its professional communities.
  • Digital Rights and Responsibilities

    The Freedom/Rights that every digital citizen have, while using the technology appropriately.

    • users should expect that if they post information to a site (whether it is a poem, a picture, a song, or some other form of original research or creative expression), others will enjoy it without vandalizing it, passing it off as their own, or using it as a pretext to threaten or harass.
    • Using online material ethically, including citing sources and requesting permissions
       - Reporting cyberbullies, threats, and other inappropriate use
       - Following Responsible Use policies and using technology responsibly both inside and outside school

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    • 7.   Digital Rights & Responsibilities:   those freedoms extended to everyone in a digital world.
       
      Just as in the American Constitution where there is a Bill of Rights, there is a basic set of rights extended to every digital citizen. Digital citizens have the right to privacy, free speech, etc. Basic digital rights must be addressed, discussed, and understood in the digital world.  With these rights also come responsibilities as well.  Users must help define how the technology is to be used in an appropriate manner.  In a digital society these two areas must work together for everyone to be productive.
    • being a good digital citizen includes respecting others and oneself
    • For example, just about any adul

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  • Plagiarism

    Plagiarism is copying someone else's work and taking credit for their work.

    • plagiarism is defined as “the deliberate or reckless representation of another’s words, thoughts, or ideas as one’s own without attribution in connection with submission of academic work, whether graded or otherwise
    • it is considered a form of cheating

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    • There are some actions that can almost unquestionably be labeled plagiarism. Some of these include buying, stealing, or borrowing a paper
    • hiring someone to write your paper for you

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